I've decided to make better use of my spare time & will be designing my own video game character.
This design will be based around the balance between good & evil, I will be designing this character as if he were a champion in League of Legends, giving him the strengths & weaknesses that would be required in order for him to be a part of that game.
My current direction & thoughts with the character are to build him around the idea that he will undergo one of two transformations dependant on whether he is either overly good or bad. The angelic transformation will remove his damaging abilities but dramatically increase the strengths of his protective abilities; This will be the opposite for the demonic transformation, removing his defensive abilities and greatly buffing his offensive ones.
I'm planning for these transformations to be his spirit lifting from his body & morphing into one of these two creatures, leaving his body on the ground. The Angel or Demon transformation would have to fend-off/protect-from any assailants attacking the unconscious body as the only way for him to truly die is for his earth bound self to be killed, killing one of the transformations would cause him to return to his body.
With this being the core element I think I will name the character Quill Brium (for now), taken from the word 'Equilibrium' "a state of rest or balance due to the equal action of opposing forces".
With all of this being said, my ultimate goal for this project would be to have all 3 forms of the character animated with working abilities inside of a sandbox game, with or without sound.